GameServer
ClientStateActive.cpp ファイル

クライアントステート:ゲーム中 [詳解]

#include "stdafx.h"
#include "ClientStateActive.h"
#include "MemoryStream/MemoryStreamInterface.h"
#include "Client.h"
#include "ClientManager.h"
#include "Config.h"
#include "Character/Player/PlayerCharacter.h"
#include "Area/AreaManager.h"
#include "Master/MasterData.h"
#include "WordCheckServer/WordCheckServerConnection.h"
#include "Party/PartyManager.h"
#include "ClientStateAreaChange.h"
#include "Area/InstanceAreaTicket.h"
#include "Area/InstanceAreaTicketManager.h"
#include "Time/TimeManager.h"
#include "CacheServer/CacheServerConnection.h"
#include "GMCommand/GMCommandParser.h"
#include "GMCommand/GMCommandExecuter.h"
#include "Packet/PacketPing.h"
#include "Packet/PacketMovePlayer.h"
#include "Packet/PacketSendChat.h"
#include "Packet/WordCheckPacketChatRequest.h"
#include "Packet/WordCheckPacketChatResult.h"
#include "Packet/PacketReceiveChat.h"
#include "Packet/PacketAreaMove.h"
#include "Packet/PacketAreaMoveRequest.h"
#include "Packet/PacketAreaMoveResponse.h"
#include "Packet/PacketRespawnRequest.h"
#include "Packet/PacketSkillUse.h"
#include "Packet/PacketPlayerRespawn.h"
#include "Packet/PacketPartyCreateRequest.h"
#include "Packet/PacketPartyCreateResult.h"
#include "Packet/PacketPartyDissolutionRequest.h"
#include "Packet/PacketPartyDissolutionResult.h"
#include "Packet/PacketPartyExitRequest.h"
#include "Packet/PacketPartyExitResult.h"
#include "Packet/PacketPartyExit.h"
#include "Packet/PacketPartyKickRequest.h"
#include "Packet/PacketPartyKickResult.h"
#include "Packet/PacketPartyKick.h"
#include "Packet/PacketPartyInviteRequest.h"
#include "Packet/PacketReceiveNotice.h"
#include "Packet/PacketPartyInviteResult.h"
#include "Packet/PacketPartyInviteResponse.h"
#include "Packet/PacketInstanceAreaTicketProcess.h"
#include "Packet/PacketTime.h"
#include "Packet/PacketNPCTalk.h"
#include "Packet/PacketNPCTalkSelection.h"
#include "Packet/PacketSaveSkillListRequest.h"
#include "Packet/PacketSaveSkillListResponse.h"
#include "Packet/CachePacketSaveSkillListRequest.h"
#include "Packet/CachePacketSaveSkillListResponse.h"
#include "Packet/PacketSkillTreeOpenRequest.h"
#include "Packet/PacketSkillTreeOpenResult.h"
#include "Packet/CachePacketOpenSkillTree.h"
#include "Packet/PacketItemUse.h"
#include "Packet/PacketItemSubtractRequest.h"
#include "Packet/PacketSaveItemShortcutRequest.h"
#include "Packet/CachePacketSaveItemShortcutRequest.h"
#include "Packet/CachePacketSaveItemShortcutResponse.h"
#include "Packet/PacketSaveItemShortcutResult.h"
#include "Packet/PacketQuestRetireRequest.h"
#include "Packet/PacketQuestRetireResponse.h"
#include "Packet/PacketSaveActiveQuest.h"
#include "Packet/CachePacketSaveActiveQuestRequest.h"
#include "Packet/PacketChangeEquipRequest.h"
#include "Packet/PacketChangeEquipResult.h"
#include "Packet/CachePacketSaveEquipRequest.h"
#include "Packet/CachePacketSaveEquipResponse.h"
#include "Packet/PacketBuyItemRequest.h"
#include "Packet/PacketBuyItemResult.h"
#include "Packet/PacketSellItemRequest.h"
#include "Packet/PacketSellItemResult.h"
#include "Packet/PacketExitShop.h"
#include "Packet/PacketMailListRequest.h"
#include "Packet/CachePacketMailListRequest.h"
#include "Packet/CachePacketMailListResponse.h"
#include "Packet/PacketMailList.h"
#include "Packet/PacketMailRead.h"
#include "Packet/CachePacketMailRead.h"
#include "Packet/PacketMailAttachmentRecvRequest.h"
#include "Packet/PacketMailAttachmentRecvResult.h"
#include "Packet/CachePacketMailAttachmentRecvRequest.h"
#include "Packet/CachePacketMailAttachmentRecvResult.h"

詳解

クライアントステート:ゲーム中

著者
YanaP