GameServer
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型定義 | |
typedef weak_ptr< CharacterBase > | CharacterPtr |
typedef weak_ptr< PlayerCharacter > | PlayerCharacterPtr |
typedef weak_ptr< Anpan > | AnpanPtr |
typedef weak_ptr< Party > | PartyPtr |
typedef weak_ptr< Client > | ClientPtr |
typedef weak_ptr< AreaBase > | AreaPtr |
typedef weak_ptr< AIAction > | AIActionPtr |
typedef weak_ptr<AIAction> AIActionPtr |
typedef weak_ptr<CharacterBase> CharacterPtr |
typedef weak_ptr<PlayerCharacter> PlayerCharacterPtr |