#include <TCPConnection.h>
◆ TCPConnection()
TCPConnection::TCPConnection |
( |
const shared_ptr< tcp::socket > & |
pInSocket | ) |
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◆ ~TCPConnection()
TCPConnection::~TCPConnection |
( |
| ) |
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pure virtual |
◆ AsyncRecv()
void TCPConnection::AsyncRecv |
( |
| ) |
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protected |
◆ AsyncSend()
void TCPConnection::AsyncSend |
( |
const u8 * |
pBuffer, |
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int |
Size |
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) |
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protected |
◆ GetSocket()
tcp::socket* TCPConnection::GetSocket |
( |
| ) |
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inlineprotected |
◆ IsConnected()
bool TCPConnection::IsConnected |
( |
| ) |
const |
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inline |
◆ OnDisconnected()
virtual void TCPConnection::OnDisconnected |
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| ) |
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inlineprotectedvirtual |
◆ OnRecvData()
virtual void TCPConnection::OnRecvData |
( |
size_t |
Size | ) |
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inlineprotectedvirtual |
◆ bIsConnected
bool TCPConnection::bIsConnected |
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protected |
◆ RecvBuffer
このクラス詳解は次のファイルから抽出されました: