GameServer
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#include <TimeInfoMaster.h>
公開メンバ関数 | |
bool | Load (const MySqlConnection &Connection) |
const TimeInfoItem * | GetItem (u32 Key, s32 SheetIndex=0) const |
std::vector< TimeInfoItem > | GetAllSheetItem (s32 SheetIndex) const |
std::vector< TimeInfoItem > | GetAll () const |
std::vector< TimeInfoItem > TimeInfoMaster::GetAll | ( | ) | const |
std::vector< TimeInfoItem > TimeInfoMaster::GetAllSheetItem | ( | s32 | SheetIndex | ) | const |
const TimeInfoItem * TimeInfoMaster::GetItem | ( | u32 | Key, |
s32 | SheetIndex = 0 |
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) | const |
bool TimeInfoMaster::Load | ( | const MySqlConnection & | Connection | ) |