キャラクタパラメータパケット
[詳解]
#include <PacketCharacterStatus.h>
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virtual u8 | GetPacketID () const |
| パケットID取得. [詳解]
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| PacketCharacterStatus () |
| コンストラクタ [詳解]
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| PacketCharacterStatus (u32 InUuid, std::string InName, u8 InJob, u32 InLevel, u32 InHp, u32 InMaxHp, u32 InBaseMaxHp, u32 InStr, u32 InDef, u32 InInt, u32 InMnd, u32 InVit, u32 InExp, u32 InGold, u32 InRightEquip, u32 InLeftEquip) |
| コンストラクタ [詳解]
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bool | Serialize (MemoryStreamInterface *pStream) |
| シリアライズ [詳解]
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virtual | ~PacketBase () |
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◆ PacketCharacterStatus() [1/2]
PacketCharacterStatus::PacketCharacterStatus |
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inline |
◆ PacketCharacterStatus() [2/2]
PacketCharacterStatus::PacketCharacterStatus |
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u32 |
InUuid, |
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std::string |
InName, |
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u8 |
InJob, |
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u32 |
InLevel, |
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u32 |
InHp, |
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u32 |
InMaxHp, |
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u32 |
InBaseMaxHp, |
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u32 |
InStr, |
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u32 |
InDef, |
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u32 |
InInt, |
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u32 |
InMnd, |
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u32 |
InVit, |
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u32 |
InExp, |
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u32 |
InGold, |
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u32 |
InRightEquip, |
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u32 |
InLeftEquip |
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) |
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inline |
◆ GetPacketID()
u8 PacketCharacterStatus::GetPacketID |
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const |
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inlinevirtual |
◆ Serialize()
◆ BaseMaxHp
u32 PacketCharacterStatus::BaseMaxHp |
◆ Def
u32 PacketCharacterStatus::Def |
◆ Exp
u32 PacketCharacterStatus::Exp |
◆ Gold
u32 PacketCharacterStatus::Gold |
◆ Hp
u32 PacketCharacterStatus::Hp |
◆ Int
u32 PacketCharacterStatus::Int |
◆ Job
u8 PacketCharacterStatus::Job |
◆ LeftEquip
u32 PacketCharacterStatus::LeftEquip |
◆ Level
u32 PacketCharacterStatus::Level |
◆ MaxHp
u32 PacketCharacterStatus::MaxHp |
◆ Mnd
u32 PacketCharacterStatus::Mnd |
◆ Name
std::string PacketCharacterStatus::Name |
◆ RightEquip
u32 PacketCharacterStatus::RightEquip |
◆ Str
u32 PacketCharacterStatus::Str |
◆ Uuid
u32 PacketCharacterStatus::Uuid |
◆ Vit
u32 PacketCharacterStatus::Vit |
このクラス詳解は次のファイルから抽出されました: