クエストデータ保存リクエストパケット
[詳解]
#include <CachePacketSaveQuestDataRequest.h>
◆ CachePacketSaveQuestDataRequest() [1/2]
CachePacketSaveQuestDataRequest::CachePacketSaveQuestDataRequest |
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inline |
◆ CachePacketSaveQuestDataRequest() [2/2]
CachePacketSaveQuestDataRequest::CachePacketSaveQuestDataRequest |
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u32 |
InClientId, |
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u32 |
InCharacterId, |
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QuestData |
InData |
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) |
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inline |
◆ GetPacketID()
u8 CachePacketSaveQuestDataRequest::GetPacketID |
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const |
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inlinevirtual |
◆ Serialize()
◆ CharacterId
u32 CachePacketSaveQuestDataRequest::CharacterId |
◆ Data
QuestData CachePacketSaveQuestDataRequest::Data |
このクラス詳解は次のファイルから抽出されました: