装備保存リクエストパケット
[詳解]
#include <CachePacketSaveEquipRequest.h>
◆ CachePacketSaveEquipRequest() [1/2]
CachePacketSaveEquipRequest::CachePacketSaveEquipRequest |
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inline |
◆ CachePacketSaveEquipRequest() [2/2]
CachePacketSaveEquipRequest::CachePacketSaveEquipRequest |
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u32 |
InClientId, |
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u32 |
InCharacterId, |
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u32 |
InRightEquip, |
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u32 |
InLeftEquip |
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) |
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inline |
◆ GetPacketID()
u8 CachePacketSaveEquipRequest::GetPacketID |
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const |
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inlinevirtual |
◆ Serialize()
◆ CharacterId
u32 CachePacketSaveEquipRequest::CharacterId |
◆ LeftEquip
u32 CachePacketSaveEquipRequest::LeftEquip |
◆ RightEquip
u32 CachePacketSaveEquipRequest::RightEquip |
このクラス詳解は次のファイルから抽出されました: