GameServer
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#include <AnpanAIMaster.h>
公開メンバ関数 | |
bool | Load (const MySqlConnection &Connection) |
std::vector< const AnpanAIItem * > | CollectItems (u8 Key, s32 SheetIndex=0) const |
std::vector< AnpanAIItem > | GetAllSheetItem (s32 SheetIndex) const |
std::vector< AnpanAIItem > | GetAll () const |
std::vector< const AnpanAIItem * > AnpanAIMaster::CollectItems | ( | u8 | Key, |
s32 | SheetIndex = 0 |
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) | const |
std::vector< AnpanAIItem > AnpanAIMaster::GetAll | ( | ) | const |
std::vector< AnpanAIItem > AnpanAIMaster::GetAllSheetItem | ( | s32 | SheetIndex | ) | const |
bool AnpanAIMaster::Load | ( | const MySqlConnection & | Connection | ) |