|
GameServer
|
#include <WarpDataMaster.h>
公開変数類 | |
| u32 | ID |
| u32 | WarpDataId |
| u32 | AreaId |
| float | X |
| float | Y |
| float | Z |
| u32 WarpDataItem::AreaId |
| u32 WarpDataItem::ID |
| u32 WarpDataItem::WarpDataId |
| float WarpDataItem::X |
| float WarpDataItem::Y |
| float WarpDataItem::Z |
1.8.14