|
GameServer
|
#include <QuestStageMaster.h>
公開型 | |
| enum | { NPC = 0, KILL_ANPAN_IN_AREA = 1, COLLECT_ITEM = 2 } |
公開変数類 | |
| u32 | Id |
| u8 | Condition |
| u32 | TargetId |
| u32 | Count |
| u32 | NextStageId |
| u8 QuestStageItem::Condition |
| u32 QuestStageItem::Count |
| u32 QuestStageItem::Id |
| u32 QuestStageItem::NextStageId |
| u32 QuestStageItem::TargetId |
1.8.14