GameServer
|
#include <ItemMaster.h>
公開型 | |
enum | { CONSUME = 0, DELIVERY = 1 } |
公開変数類 | |
u32 | ID |
std::string | Name |
u8 | Type |
u32 | BuyGold |
u32 | SellGold |
u32 | SkillId |
u32 ItemItem::BuyGold |
u32 ItemItem::ID |
std::string ItemItem::Name |
u32 ItemItem::SellGold |
u32 ItemItem::SkillId |
u8 ItemItem::Type |