GameServer
|
#include <InstanceInfoMaster.h>
公開変数類 | |
u32 | Id |
u32 | BossId |
float | BossX |
float | BossY |
float | BossZ |
u32 | ExitWarpPointId |
u32 InstanceInfoItem::BossId |
float InstanceInfoItem::BossX |
float InstanceInfoItem::BossY |
float InstanceInfoItem::BossZ |
u32 InstanceInfoItem::ExitWarpPointId |
u32 InstanceInfoItem::Id |