|
GameServer
|
#include <BuffMaster.h>
公開型 | |
| enum | { SPEEDUP = 0, AUTO_HEAL = 1, POISON = 2, PARALYSIS = 3 } |
公開変数類 | |
| u32 | ID |
| std::string | Name |
| u8 | Type |
| u32 | TimeMilliSec |
| float | Value |
| u32 BuffItem::ID |
| std::string BuffItem::Name |
| u32 BuffItem::TimeMilliSec |
| u8 BuffItem::Type |
| float BuffItem::Value |
1.8.14