|
GameServer
|
#include <Bitmap.h>
公開メンバ関数 | |
| bool | Read (std::ifstream &FileStream) |
公開変数類 | |
| u32 | Size |
| s32 | Width |
| s32 | Height |
| u16 | Planes |
| u16 | BitCount |
| u32 | Compression |
| u32 | ImageSize |
| s32 | XPixelPerMeter |
| s32 | YPixelPerMeter |
| u32 | UsedColors |
| u32 | ImportantColors |
|
inline |

| u16 BitmapInfoData::BitCount |
| u32 BitmapInfoData::Compression |
| s32 BitmapInfoData::Height |
| u32 BitmapInfoData::ImageSize |
| u32 BitmapInfoData::ImportantColors |
| u16 BitmapInfoData::Planes |
| u32 BitmapInfoData::Size |
| u32 BitmapInfoData::UsedColors |
| s32 BitmapInfoData::Width |
| s32 BitmapInfoData::XPixelPerMeter |
| s32 BitmapInfoData::YPixelPerMeter |
1.8.14