GameServer
|
#include <AreaMaster.h>
公開型 | |
enum | { NORMAL_AREA = 0, INSTANCE_AREA = 1 } |
公開変数類 | |
u32 | ID |
std::string | Name |
std::string | LevelName |
u8 | Type |
u32 | InstanceInfoId |
u32 AreaItem::ID |
u32 AreaItem::InstanceInfoId |
std::string AreaItem::LevelName |
std::string AreaItem::Name |
u8 AreaItem::Type |