GameServer
|
継承メンバを含む WordCheckServerConnection の全メンバ一覧です。
AsyncRecv() | TCPConnection | protected |
AsyncSend(const u8 *pBuffer, int Size) | TCPConnection | protected |
bIsConnected | TCPConnection | protected |
Connect() | WordCheckServerConnection | |
GetInstance() | WordCheckServerConnection | inlinestatic |
GetSocket() | TCPConnection | inlineprotected |
IsConnected() const | TCPConnection | inline |
OnDisconnected() | WordCheckServerConnection | protectedvirtual |
OnRecvData(size_t Size) | WordCheckServerConnection | protectedvirtual |
RecvBuffer | TCPConnection | protected |
SendPacket(PacketBase *pPacket) | WordCheckServerConnection | |
TCPConnection(const shared_ptr< tcp::socket > &pInSocket) | TCPConnection | |
WordCheckServerConnection(const shared_ptr< tcp::socket > &pInSocket) | WordCheckServerConnection | |
~TCPConnection()=0 | TCPConnection | pure virtual |
~WordCheckServerConnection() | WordCheckServerConnection | inlinevirtual |