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GameServer
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継承メンバを含む WordCheckServerConnection の全メンバ一覧です。
| AsyncRecv() | TCPConnection | protected |
| AsyncSend(const u8 *pBuffer, int Size) | TCPConnection | protected |
| bIsConnected | TCPConnection | protected |
| Connect() | WordCheckServerConnection | |
| GetInstance() | WordCheckServerConnection | inlinestatic |
| GetSocket() | TCPConnection | inlineprotected |
| IsConnected() const | TCPConnection | inline |
| OnDisconnected() | WordCheckServerConnection | protectedvirtual |
| OnRecvData(size_t Size) | WordCheckServerConnection | protectedvirtual |
| RecvBuffer | TCPConnection | protected |
| SendPacket(PacketBase *pPacket) | WordCheckServerConnection | |
| TCPConnection(const shared_ptr< tcp::socket > &pInSocket) | TCPConnection | |
| WordCheckServerConnection(const shared_ptr< tcp::socket > &pInSocket) | WordCheckServerConnection | |
| ~TCPConnection()=0 | TCPConnection | pure virtual |
| ~WordCheckServerConnection() | WordCheckServerConnection | inlinevirtual |
1.8.14