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GameServer
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継承メンバを含む SkillControl の全メンバ一覧です。
| Activate() | SkillControl | |
| Cancel(u8 Reason) | SkillControl | |
| CastFinished() | SkillControl | |
| GetOwner() const | SkillControl | inline |
| GetSkillId() const | SkillControl | inline |
| GetTarget() const | SkillControl | inline |
| IsActive() const | SkillControl | |
| IsAutoMoving() const | SkillControl | |
| IsCasting() const | SkillControl | |
| Poll(s32 DeltaTime) | SkillControl | |
| SetOnCancelFunction(const OnCancelFunction &Func) | SkillControl | inline |
| SetOnKilledFunction(const OnKilledFunction &Func) | SkillControl | inline |
| SetOnUsedItemFunction(const OnUsedItemFunction &Func) | SkillControl | inline |
| SkillControl(CharacterBase *pInOwner) | SkillControl | |
| Use(u32 InSkillId, CharacterPtr pInTarget) | SkillControl | |
| UseItem(u32 InItemId, CharacterPtr pInTarget) | SkillControl | |
| ~SkillControl() | SkillControl |
1.8.14