GameServer
|
継承メンバを含む SkillControl の全メンバ一覧です。
Activate() | SkillControl | |
Cancel(u8 Reason) | SkillControl | |
CastFinished() | SkillControl | |
GetOwner() const | SkillControl | inline |
GetSkillId() const | SkillControl | inline |
GetTarget() const | SkillControl | inline |
IsActive() const | SkillControl | |
IsAutoMoving() const | SkillControl | |
IsCasting() const | SkillControl | |
Poll(s32 DeltaTime) | SkillControl | |
SetOnCancelFunction(const OnCancelFunction &Func) | SkillControl | inline |
SetOnKilledFunction(const OnKilledFunction &Func) | SkillControl | inline |
SetOnUsedItemFunction(const OnUsedItemFunction &Func) | SkillControl | inline |
SkillControl(CharacterBase *pInOwner) | SkillControl | |
Use(u32 InSkillId, CharacterPtr pInTarget) | SkillControl | |
UseItem(u32 InItemId, CharacterPtr pInTarget) | SkillControl | |
~SkillControl() | SkillControl |