GameServer
|
#include <ShopMaster.h>
公開メンバ関数 | |
bool | Load (const MySqlConnection &Connection) |
std::vector< const ShopItem * > | CollectItems (u32 Key, s32 SheetIndex=0) const |
std::vector< ShopItem > | GetAllSheetItem (s32 SheetIndex) const |
std::vector< ShopItem > | GetAll () const |
std::vector< ShopItem > ShopMaster::GetAll | ( | ) | const |
bool ShopMaster::Load | ( | const MySqlConnection & | Connection | ) |