GameServer
|
継承メンバを含む NoticeData の全メンバ一覧です。
CharacterName | NoticeData | |
CustomerId | NoticeData | |
NoticeData() | NoticeData | inline |
NoticeData(u8 InType, u32 InCustomerId, std::string InCharacterName) | NoticeData | inline |
NoticeType 列挙名 | NoticeData | |
PartyInvide 列挙値 | NoticeData | |
Serialize(MemoryStreamInterface *pStream) | NoticeData | inline |
Type | NoticeData |