アクティブクエスト保存リクエストパケット
[詳解]
#include <CachePacketSaveActiveQuestRequest.h>
◆ CachePacketSaveActiveQuestRequest() [1/2]
CachePacketSaveActiveQuestRequest::CachePacketSaveActiveQuestRequest |
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inline |
◆ CachePacketSaveActiveQuestRequest() [2/2]
CachePacketSaveActiveQuestRequest::CachePacketSaveActiveQuestRequest |
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u32 |
InClientId, |
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u32 |
InCharacterId, |
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u32 |
InQuestId |
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) |
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inline |
◆ GetPacketID()
u8 CachePacketSaveActiveQuestRequest::GetPacketID |
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const |
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inlinevirtual |
◆ Serialize()
◆ CharacterId
u32 CachePacketSaveActiveQuestRequest::CharacterId |
◆ QuestId
u32 CachePacketSaveActiveQuestRequest::QuestId |
このクラス詳解は次のファイルから抽出されました: