GameServer
|
#include <AnpanPopAreaMaster.h>
公開メンバ関数 | |
bool | Load (const MySqlConnection &Connection) |
std::vector< const AnpanPopAreaItem * > | CollectItems (u32 Key, s32 SheetIndex=0) const |
std::vector< AnpanPopAreaItem > | GetAllSheetItem (s32 SheetIndex) const |
std::vector< AnpanPopAreaItem > | GetAll () const |
std::vector< const AnpanPopAreaItem * > AnpanPopAreaMaster::CollectItems | ( | u32 | Key, |
s32 | SheetIndex = 0 |
||
) | const |
std::vector< AnpanPopAreaItem > AnpanPopAreaMaster::GetAll | ( | ) | const |
std::vector< AnpanPopAreaItem > AnpanPopAreaMaster::GetAllSheetItem | ( | s32 | SheetIndex | ) | const |
bool AnpanPopAreaMaster::Load | ( | const MySqlConnection & | Connection | ) |