1 #ifndef __QUESTREWARDMASTER_H__     2 #define __QUESTREWARDMASTER_H__    38     typedef std::map<u32, QuestRewardItem> ItemMap;
    39     typedef std::map<int, ItemMap> SheetMap;
    49     std::vector<QuestRewardItem> 
GetAll() 
const;
    57 #endif      // #ifndef __QUESTREWARDMASTER_H__ bool operator>(const QuestRewardItem &A, const QuestRewardItem &B)
Definition: QuestRewardMaster.cpp:79
 
unsigned char u8
Definition: TypeDefs.h:6
 
std::vector< QuestRewardItem > GetAll() const
Definition: QuestRewardMaster.cpp:59
 
u32 ID
Definition: QuestRewardMaster.h:22
 
Definition: QuestRewardMaster.h:33
 
Definition: QuestRewardMaster.h:18
 
Definition: MySqlConnection.h:15
 
Definition: QuestRewardMaster.h:17
 
int s32
Definition: TypeDefs.h:9
 
unsigned int u32
Definition: TypeDefs.h:10
 
Definition: QuestRewardMaster.h:9
 
u32 Count
Definition: QuestRewardMaster.h:25
 
bool Load(const MySqlConnection &Connection)
Definition: QuestRewardMaster.cpp:5
 
u8 Type
Definition: QuestRewardMaster.h:23
 
const QuestRewardItem * GetItem(u32 Key, s32 SheetIndex=0) const
Definition: QuestRewardMaster.cpp:34
 
Definition: QuestRewardMaster.h:16
 
u32 ItemId
Definition: QuestRewardMaster.h:24
 
bool operator<(const QuestRewardItem &A, const QuestRewardItem &B)
Definition: QuestRewardMaster.cpp:74
 
std::vector< QuestRewardItem > GetAllSheetItem(s32 SheetIndex) const
Definition: QuestRewardMaster.cpp:43