1 #ifndef __QUESTREWARDMASTER_H__ 2 #define __QUESTREWARDMASTER_H__ 38 typedef std::map<u32, QuestRewardItem> ItemMap;
39 typedef std::map<int, ItemMap> SheetMap;
49 std::vector<QuestRewardItem>
GetAll()
const;
57 #endif // #ifndef __QUESTREWARDMASTER_H__ bool operator>(const QuestRewardItem &A, const QuestRewardItem &B)
Definition: QuestRewardMaster.cpp:79
unsigned char u8
Definition: TypeDefs.h:6
std::vector< QuestRewardItem > GetAll() const
Definition: QuestRewardMaster.cpp:59
u32 ID
Definition: QuestRewardMaster.h:22
Definition: QuestRewardMaster.h:33
Definition: QuestRewardMaster.h:18
Definition: MySqlConnection.h:15
Definition: QuestRewardMaster.h:17
int s32
Definition: TypeDefs.h:9
unsigned int u32
Definition: TypeDefs.h:10
Definition: QuestRewardMaster.h:9
u32 Count
Definition: QuestRewardMaster.h:25
bool Load(const MySqlConnection &Connection)
Definition: QuestRewardMaster.cpp:5
u8 Type
Definition: QuestRewardMaster.h:23
const QuestRewardItem * GetItem(u32 Key, s32 SheetIndex=0) const
Definition: QuestRewardMaster.cpp:34
Definition: QuestRewardMaster.h:16
u32 ItemId
Definition: QuestRewardMaster.h:24
bool operator<(const QuestRewardItem &A, const QuestRewardItem &B)
Definition: QuestRewardMaster.cpp:74
std::vector< QuestRewardItem > GetAllSheetItem(s32 SheetIndex) const
Definition: QuestRewardMaster.cpp:43